@insomniacatgirl
It's so goooddd... the music in this game is off the charts, really. I wish they'd release an OST CD. I know there was a vinyl record released a few years ago that looked like the Mystical Ultima LP legend and I would kill to be able to own it.
@lyrichartwell
I feel like the worst part of YIIK is that it's a game that can't truly be appreciated unless you complete it. And that's kind of an arduous task if you don't like Alex. It took me like 30 hours to clear the main story & NG+ and there's STILL more I haven't gotten around to playing in NG++. Post-IV I think that it's the weakest part of the game, how much of it is complete fucking nonsense until the end. Honestly I think it's a game best replayed, I dunno, is this even a common things with games I don't really play a lot of super story heavy games.. But, yeah, I definitely get why people don't finish it. ESPECIALLY if they were playing an earlier version.
I've finally playing 1.0 so I have a better appreciation of the improvements made in IV. I noticed early on in chapter 2, there's a cutscene with Essentia that I believe they cut from IV. I don't remember seeing it there. (I've only finished chapter 1 so far, right now I've got to check out the Mind Dungeon.)
I don't know if I like it or not. It was interesting, and I think the narrator is the Proto-Woman you meet in the factory, since it's just like how she speaks. It's too hand-holdy, it made me realize I liked how vague these sorts of scenes were in IV. Proto-Woman is just a weird character overall, I don't really know what to make of her.
I wanted to interpret this as being a dream Alex had, since that's how Essentia was introduced in IV. It's the only change that's stuck out for me so far. Besides the bug where my menu doesn't actually show on-screen when opened.
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