The idea I liked the most when I started reading Vast Error was how it developed Prospit/Derse politics. This part, page 169, stayed in my mind:
You see, while Prospit worshiped the boundless possibilities the latent nucleus represented, so intimately tied to their beloved heroes growth as people, Derse had grown to despise it, out of fear that these very same heroes would utilize said force as a catalyst for ruin and destruction.
These opinions did not come from a vacuum. While the dersites were always meant to be antagonistic in nature, certain... outside influences have swayed their minds across the eons, as I watched over this universe. Far away from the soothing lulls and promises that come from Skaia's benevolent light, it is harder to stop the nefarious, dismal whispers that seep through the cracks of the Furthest Ring.
(...)
As tensions kept rising between the two kingdoms, their respective crowds grew restless. Mass panic over the game and its players fanned the flames of war in the opposing lands, and their agents grew bolder, more desperate — way more disruptive to the unfolding of the game session than was originally intended.
Until one day, the seemingly dormant crucible reacted to the turmoil without warning, revoking access to its well of knowledge with the creation of a nigh-impenetrable force field, in a turn of events that... admittedly caught even myself off guard — for but a moment.
This resulted in an eventual and hesitant truce between the two moons — two kingdoms formerly at war, now working together with the aim of releasing Skaia from its prison. No longer was it viewed as the passive, inanimate source of information from before, but rather as a powerful living entity, angered and disapproving of their past choices.
Not only does it talk about politics, it also develops the CULTURE of the places. It goes beyond what Homestuck proposes - Prospit as the realm of creation/protection, Derse as the realm of destruction - to dive into how, logically, sapient/sophont beings would be lead to a positive or negative position regarding Skaia.
Later, we see Hotel California, whose existence itself asks a lot of questions - what is its impact on Carapacian culture? Are there other "liminal" places like this?
And we also see the (typical) atmosphere when one of the realms visits the other ( https://www.deconreconstruction.com/vasterror/765 ).
What do you think about it all? Do you think we're gonna have more Prospit / Derse politics? (The truce is already fundamental to the story.) Are these politics gonna play a part in the endgame?
Read Alabaster here: https://mspfa.com/?s=236
There are parts of Homestuck that I really wish got more in-depth explanations and Prospit and Derse is one of those. One of the things I've always been so curious about is specifically how it is decided who dreams on which moon? I know that whether a player is an active or passive class can have an effect on which moon they dream on, but this isn't always the case (John has a passive class but dreams on Prospit). So, part of me believes that it has more to do with narrative relevance because of the trolls' session. In reguards to specifically Prosptian and Dersite politics, I really wish we could see or hear more of the truce. A lot of the Skaian side of things are only ever alluded to or offhandedly mentioned. I'm so greatful for fanworks like Vast Error that elaborate on the vaguer aspects of the comic.
i'm fujoshing out