ohgodits eleven and i havent done any today im so so sorry ive been busy TuT
Page: Someone who starts out weak and extremely lacking in their aspect. This is made up for however in their incredible potential, needing to take a long journey before they can truly embrace their class and harness it for combat and for changing the narrative of their session's story. This aspect is all about growing as a person and fighting to persevere.
Doom: Fate (specifically an unfortunate fate), futility, misfortune in general, sacrifice, and death. Time has an association with death, but doom directly deals with it. It heavily involves ghosts and the afterlife. This aspect seems to be connected with rules and restrictions. It's usually tied to the specific event(s) in their sburb session that will doom everyone.
Three doom classes in a row is pretty funny, especially since right before they started getting requested I commented to myself on how I expected more people to be interested in doom. I think this is the first page request though, and while I think every classpect is interesting, this might be up there for the page combos.
I think a Page of Doom would be an extremely tragic character. They start out the session weak, but they're incredibly hopeful and naive and don't really feel like there's anything that could possibly stand in their teams way to victory. They get by through sheer luck for a long time since they lack doom. They see the future as incredibly bright and probably don't understand their classpect at all, or heavily misinterpret it.
However, as their journey continues, misfortune and perhaps even death follows them all around. Bad things keep on happening, and while their optimistic will is strong, it eventually crumbles if they reach their full potential. Things around them start to feel more and more futile and hopeless. They will reach their full potential when something finally happens and truly makes them feel like their session, or something they care about a lot, is doomed.
What happens next could take a few different ways. If the unfortunate event that unlocks their full abilities is something that causes them to hate their teammates and want to destroy everything around them, it will be themselves that change the narrative through dooming their session themselves. They'll unleash a destructive power so great that it renders the game unwinnable. This could be caused by something bad happening to them or someone specific they care about.
But, maybe the thing that happens isn't something that fills them with hate. If the cataclysm threatens their session itself, or still threatens themself or their loved ones but doesn't make them turn against their team, they would harness the power against their enemies. Perhaps after an entire game of Sburb where they're finally facing the black king and queen but never grew any stronger and are slowly watching their allies succumbing to defeat while they can't help, something in them snaps when they finally accept that feeling of impending doom. They unleash their power to turn that feeling against their enemies, and deal a killing or debilitating blow.
""Feferi!" "Rose!" I regret to inform you, that I have sadly in my past been a Jake. much of my current striving has been an effort to erase this." - @HalimedeMF on Twitter