In topic: "ALCHEMY THREAD "

Monday, August 18th, 2025, 6:36 PM20 days ago

This is probably the big reason no Sburb game could ever be made satisfyingly. Doing alchemy with a literally limitless array of all possible ideas, prototyping and lands working much the same. I like how like "infinite and magical" the alchemy system is but it starts with something as simple (and limited!) as punch cards.

This post was a Magic Mirror production. Problem Soothe, now playing in a theater near you: https://magic-mirror.neocities.org/problemsoothe/ps0000


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