In topic: "What do you think the abilities of the Doom, Rage, and Blood aspects would be?"

Friday, August 22nd, 2025, 9:54 AM16 days ago

id say its dependent on the class

bc like especially a Prince or a Bard can have powers that look like their inverse aspect

Doom to me is "reduction/decay" "limits" "suffering" and "what shouldnt be" (or "what i wish werent")

a Prince or a Bard could make things grow, while most other classes cause crumbling

a Witch could literally break their limits, while a Thief could strengthen others at the cost of their own power
Thief Rogue Prince and Bard (and mayyyyyyybe a witch is theyre smart about it) could have healing powers by removing suffering from somebody
a Maid or a Sylph on the contrary could inavertedly cause a plague
a Page of Doom might at their most powerful cause a field of negation, rendering everyone powerless

Rage in my system of understanding aspects is the tertiary inverse of Doom, and thus similar in some ways, and opposite to others

Rage to me is "doubt" "rejection" "dissatisfaction" "animosity" and "what shant be" (this is inverted to Doom on the wish/reality scale)
Rage also includes "change"

Rage works for what it is convinced needs to go or be different
Ragebound are important in their function that they will not accept what they think is wrong
they complain for a better tomorrow

a Maid of Rage could harness untold powers of change (possibly matching Witches of other aspects) and maybe even reject reality itself
simply undoing something by Creating rejection

a Prince and Bard as we actually have examples in the comic can pull wool over everyones eyes, making themselves trusted, bc they Destroy the doubt of their peers

an Heir of Rage might cause a great shift on a cosmic level, but probably has to watch out not to get lost in their animosity, its dangerous to overshoot

a Seer of Rage would likely be an excellent leader bc they can use their power to Comprehend their followers doubt and dissatisfaction and thus adress them easily
and they will likely also know exactly what to say or do to send people (or even concepts or objects) into chaos and confusion

Blood is "bonds" "effort" and also "responsibility". it also includes "what cant be" in my system, though its not fitting as elegant as with the other aspects
Blood is a cause and effect and elevates "people" over "means to an end"
it deals with interpersonal relations

a Prince of Blood could use their powers to isolate someone, destroying their bonds and rendering them alone
a Thief could bring an army over to their side

a Maid could forge new bonds with ease and make friends with nigh anybody, kind of like a shounen protagonist stubbornly befriending even their foes through effort, and they would likey be able to have very healthy relationships as well

a Page of Blood could bind everything around them when realising their potential
and a godtiered Knight could not only metaphorically keep a group together, but possibly even force a dependency

a Witch of Blood would be able to manipulate how you feel about your friends, or mayben even straight up break the rules of the links between atoms
have fun falling through the floor suddenly
they might also be able to dodge all responsibility which,,, could be a dangerous power indeed

a Rogue could similarily shift the blame if they did somethink bad


of course the actual Signifier of the aspect is also there to take literally, though some inherently are more conceptual or more physical of course

but every aspect has something that can be materialsed in a way
though Hope and Rage are probably indeed the most difficult ones for that
but Hope as the Angels and so Rage would probably materialise "Demons"

Blood of course has the inner life fluid

and Doom would indeed likely go into a poison/disease direction