Diamonds Droog (200 points)
Archetype: Diamond Sharp Agent (5 points)
Source: Alien
Permissions: Hypertrained (5 points)
Intrinsic: None
Stats (107)
Body: 2d (Brain over brawn, but has enough to be fine.)
Coordination: 3d (Sharp reflexes for a sharp mind)
Senses: 4d (Has an uncanny knack for knowing when things are afoot.)
Intelligence: 5d (Never forgets the small details.)
Charm: 2d (Not exactly Droog's strong suit, but works well enough.)
Command: 3d (Able to operate under stress well enough.)
Base Will: 9 (12 points)
Willpower: 9
Passion: Grey Ladies (2)
Loyalty: The Midnight Crew (3)
Skills (70)
Athletics: 3d (5d)
Brawling: 2d (4d)
Dodge: 2d (5d)
Knowledge (Time-Shenanigans): 2d (7d)
Interrogation: 2d (5d)
Intimidation: 2d (5d)
Melee Weapon (Cuestick): 3d (5d)
Perception: 2d (9d + 1wd)
Performance (Saxophone): 2d (4d)
Ranged Weapon (Rifles): 2d (5d)
Ranged Weapon (Assault Rifle): 2d (5d)
Ranged Weapon (Pistol): 2d (5d)
Scrutiny: 2d (9d + 1wd)
Stability: 2d (5d + 2hd from Hyperskill)
Streetwise: 2d (7d)
Tactics: 3d (8d)
Powers (18)
Hyperstability 2hd (4 points)
Hyperperception 3d + 1 wd (7 points)
Hyperscrutiny 3d + 1wd (7 points)
(Note: hyper die are cheaper, because they can be disabled, just like any other power.
As for what "hd" and "wd" mean, the former stands for "Hard Die", which are always set to 10, while the latter stands for "Wiggle Die", which can be set after you roll.)