/More in a practical and daily use.
We all know the wallet is by far the best sylladex since it both has seemingly infinite storage and you can grab anything in it. But what about the worst? We could argue that Karkat's sylladex is pretty complicated to use, but if you have the knowledge to crack the codes (i.e Sollux) it could technically be useful so what do you guys think?\
karkat's sylladex is completely useless as an inventory because the cards are physical vaults and that defeats the purpose. i don't know if it gets worse than his!
not gonna lie, out of the ones we actually see, i think tree is not quite the worst but really needs to be disparaged. but jade has a LOT of potentially terrible ones. monopolydex is a truly miserable idea
the epilogues are the best part of homestuck
I used to say Rose's tree was the most inconvenient because you risk all your shit just falling out whenever lol. But I have to say that Lylac's is the dumbest because you risk literally blowing your shit smoove off if you don't deactivate the bomb in the correct sequence so there's that.
parroting though that karkat's is objectively the worst. don't mean to undermine that, it just barely even registers as a sylladex to me lol
the epilogues are the best part of homestuck
oh my god i forgot about ly'lac's modus. it does get worse than karkat
some of their sylladex are so awful its like 'but why did you get this kind though just for the bit?'
i'd like to remind everyone that the technically correct terminology here is fetch modus rather than sylladex. i did forget that myself in my first reply !
it's lowever. i'm a fake fan.
the epilogues are the best part of homestuck
array modus. retrieving whatever you want, whenever you want? no funny gimmick? no whimsical complications added to the process of picking stuff up and subsequently applying them to other things? what the fuck is even the point. why care anymore
You have been invited to partake in the GAME OF GODS. YOU are JUNE EGBERT, taking your seat at the BLUE SIDE of the table, and we are all VERY PROUD OF YOU. Your opponents are THE LATE NAGITO KOMAEDA, FUNKO POP VRISKA SERKET, and SOME GUY IN A HAT.
https://www.fruityrumpus.com/forums/t/forum-god-game-calvinball-with-cards
My toxic trait is that I actually like Jade's modus and would indeed spend like an hour playing fucking Monopoly just to get shit from my bag.
Honestly any way I can imagine the clue modus working is way worse than a potential monopoly modus. For monopoly I'd imagine that items get assigned to different properties and you have to buy them to retrieve them. The only way I see clue working is by the game randomly putting three of your items as the location, person, and item for the game and you would have to complete the whole game to get any of them.
while i'd normally say any of the fate/destiny ones (like kanaya's, and technically roxy's?) are the worst, at least destiny is a recognisable Thing™ in homestuck. if you have enough willpower, you have a destiny. so while karkat's is the Worst™ worst, i'd also like to vote for dave. talking out loud in any context can lead to you randomly ejecting shit, and until you've memorised the point values of everything you own it'll take you multiple minutes of thinking before you can figure out how to retrieve anything. if ur in a time-sensitive situation it's Over for you LMAO
Given that it is infamously time-complex to remove objects from a binary tree, and the sylladex's way of getting around that is to detach the entire subtree, I'd go so far as to say that Rose's modus is shitty on purpose as a bit.
(to clarify: shitty in a way where the potential for comedy moments is singularly pointed at owning the user rather than having any applications at all)
/I was also thinking about another of the contenders could be Gamzee's fetch modus. It's straight up gambling and not even Gamzee knows how it works, it's called "Miracle" for a reason\
Part of the appeal of moduses? modi? is that they can be weaponized. So I think with that in mind Jade's jenga modus is the worst. It's that saw trap key situation, it doesn't matter if you get the key in time cause you are totally gonna drop it in the last second of the timer. You're in a life or death thing or whatever and you need to get a Key Item and you gotta play Jenga for it?? I would literally rather die. Hell, not even a life or death situation, you wanna read a book you picked up, and then you gotta win at jenga.
I think Kanaya's modus is the worst simply because the combination of fate bullshit and Chastity bullshit is just a really good way to get a complex. Say what you will about Tree, but it's not doing madonna/whore shit to the 13 year old user
Spades Slick is a butch lesbian 2k25
Dave's original Hash-Map fetch modus is cool, but pretty awful to use. You have to go to the trouble of calculating a numerical value for the name of an item, only to find you've already used that number for something else so you have to make up a convoluted synonym for it instead.
Then, to retrieve the object, you have to perform an action or issue a command with the same numerical score. Risk of getting that part wrong in the heat of the moment: high, which is how the crow got impaled on a katana.
"This is StuckUnderHell, nor am I out of it." - Mephistopheles
i don't know shit about how to code so for just basic inaccessibility it'd probs be karkat's for me
I mean in defense of Karkat's modus, if you are a really really skilled hacker like sollux, it just makes all you cards password protected, which might be an issue for somebody at some point? Nobody is touching your stuff.
Dirk's modus isn't bad as all the ones being mentioned, but we still should mention it. Him having to fit stuff into categories of similar items and then into rhyming categories means you cant actually carry much of anything, like he had a whole row of orange soda, which while being a very Dirk thing to do, also is a little bit super duper silly. He had to rhyme Faygo and Game Bro